Assassin's Creed Shadows Update 1.0.7 Unleashes New Game+ and Major Enhancements
As a dedicated player who has spent countless hours navigating the breathtaking landscapes of feudal Japan, I'm thrilled to report that the recent Title Update 1.0.7 for Assassin's Creed Shadows is a monumental step forward. Released in late July 2025, this update directly addresses the community's most requested features while laying a stronger foundation for the game's future. Having launched to record-breaking numbers earlier in the year, Shadows has proven its staying power, and this update is a clear signal that Ubisoft is committed to nurturing its success with meaningful, player-focused content.
The crown jewel of this update is, without a doubt, the long-awaited New Game+ mode. This feature fundamentally changes how we can experience the epic tale of Naoe and Yasuke. Once you've conquered the main story on any difficulty, you can dive back in from the Memory Menu in the Animus, retaining all your hard-earned gear, unlocked Allies, hideout progression, and crucial skills. This isn't just a simple replay; it's a chance to truly become the master shinobi or samurai you were always meant to be from the very first mission. The incentive to undertake this new journey is powerful: exclusive rewards like the gold-plated Legendary Long Katana and Legendary Katana, each boasting unique perk engravings, are waiting for those who see it through. The update encourages multiple playthroughs, with the promise of facing stronger foes and more demanding challenges each time you loop back through New Game+.

To prepare us for these heightened challenges, the development team has significantly raised the game's power ceiling. The level cap has been boosted from 60 to a formidable 80, and the Knowledge Rank system now extends to rank 10. This expansion isn't just about bigger numbers; it demands a deeper mastery of the game's combat systems. Enemies have been toughened up accordingly, forcing players to utilize a broader, more sophisticated arsenal of skills, passives, and techniques. To keep our gear competitive, the Forge can now be upgraded to level four, allowing us to enhance all weapons and armor to the new maximum. For completionists like myself, three new achievements have been added to the roster, providing fresh goals to chase:
🎯 Enjoy the Ride : Reach Level 80
🎯 Stars Unseen : Reach Knowledge Rank 10
🎯 Worth its Wait : Obtain the Gold Katana and Gold Long Katana
Beyond these headline features, the update is packed with hundreds of quality-of-life improvements and bug fixes that polish the experience to a brilliant sheen. The economy has been thoughtfully rebalanced: purchasing items now costs less Mon, while selling yields more. Dismantling gear provides more resources, though the cost to upgrade items has been slightly increased, creating a more engaging resource loop. The end-of-season chest rewards have also been rebalanced to provide more crafting materials and Hideout resources.
A significant portion of the patch notes is dedicated to fixing skill and perk interactions, which is a godsend for build-crafting enthusiasts. Issues that were hampering specific playstyles have been resolved. For instance:
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The "Nightcrawler" Assassin passive now correctly grants its damage bonus at night.
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The "Extended Perception" Shinobi Upgrade properly grants extra tool damage.
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Various Knowledge tree nodes that had no effect beyond their first level (like "Ability damage," "Posture damage," and "Vulnerable damage") are now fully functional.
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Yasuke's Radial Effect Teppo upgrade has seen its base damage doubled from 25% to 50%.
Numerous progression-blocking bugs in side quests have been squashed, ensuring a smoother journey for everyone. Quests like "Fighting for the Cause," "Against The Koga-ryu," and "Homecoming" have all received fixes that allow players to complete them as intended. The update also tackles a variety of environmental and cosmetic glitches, from fixing floating trees and rocks (much to the relief of immersion-seekers) to correcting misplaced weapon effects and banner previews in the Hideout.
The technical and UI improvements are just as welcome. Players now have a 'Mark all as Read' option for the Codex—a small but deeply appreciated change. A Level Selector has been added for the Knowledge Path, allowing for more precise character planning. Text errors in skill descriptions have been cleaned up, ensuring that tooltips accurately reflect their in-game effects. The patch even includes fixes for platform-specific issues, such as a performance warning on MacBook Air with M4 chips and cross-progression achievement bugs.
Looking at the sheer volume and scope of changes in Update 1.0.7, it's evident that this is more than a routine patch. It's a comprehensive enhancement package designed to extend the game's lifespan and deepen player engagement. For me, it has reinvigorated my passion for the world of Assassin's Creed Shadows. The new goals, the refined systems, and the smoother overall experience make returning to Feudal Japan an irresistible prospect. With Ubisoft signaling even more content and improvements on the horizon for this summer, the future for Shadows and its dedicated players looks brighter than ever. The journey through this stunning interpretation of Japan's past is far from over; in many ways, with New Game+, it's only just beginning.